Friday, May 22, 2009

Obscure Gems: Killer 7


Killer 7 was released in 2005 for the Gamecube and the PS2 (oddly enough most reviews claim the GCN version to be superior both graphically and control wise) by Capcom, and no one played it. Not a soul. I think the game sold 7 copies.
And it is a shame.
Killer 7 is a rail first person shooter that has you controlling 7 assassins each with their own unique ability, from invisibility to jumping very high to slitting your wrists and spraying blood everywhere (not joking). You move your character forward and backward with the A and B buttons (I played the GCN version, so this whole review is based off of that) while in a third person perspective and then must press R to go into first person mode in order to shoot. The camera angles change as you walk through levels and you can really see Capcom's Resident Evil influence. You can switch between characters on the fly (all except Garcian) and you have to use their abilities to solve different puzzles. Your enemies can only be killed by shooting them in certain weak points, and the more accurate you are the more blood you collect. This blood can be cashed in at the blood bank to upgrade your abilities to make them more powerful or last longer. This is important because it increases the importance of accuracy in the game. There is infinite ammo, so you can just run and gun, but there isn't much reward in it.
The graphics are all cel-shaded and super stylish. They fit the gameplay and story perfectly.
Speaking of the story, this is where the game truly shines. For the first half of the game you really don't know what is going on. The story is all over the place. You catch snippets of Garcian talking with a secret agent but you don't know if the conversations are taking place during the game, before or even after. You start off in levels with no idea why you are there. Whiny bitches like Anthony might be thinking "Well, that sucks. I want to know what's going on"...but trust, the mystery is well worth it and the story well paced enough to keep you interested. The final moments bring the story together so well I think it would make Tarantino shed a tear.
The game has received many awards ranging from Most Outrageous and Most Innovative game by Gamespot, to Best Game No One Played and Best Adventure Game from IGN.
I know none of you have played this game, so put in the ten or so hours it takes to beat it (maybe even less). You'll be surprised and entertained by this great gem.

-Dabs

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